
Chasing the Dragon: Consequences of Casino Game Addiction
As technology continues to advance, the world of gaming has become increasingly prominent in our everyday lives. With the availability of video games at our fingertips, it’s no wonder that the gaming industry has experienced tremendous growth. However, along with this growth comes concerns about the potential consequences of excessive gaming, particularly when it comes to addiction and gambling.
In this article, we will explore the relationship between addiction, gambling, and gaming, and delve into the ethical implications of certain practices within the gaming industry. We will examine the impact of loot boxes, the rise of pseudo-gambling, and the potential risks associated with these practices. Through a deep analysis of various studies and research, we aim to shed light on the consequences of addictive gaming behaviors and urge for responsible gaming practices.
Understanding Addiction and Gambling
Addiction is a complex phenomenon that can manifest in various forms. The World Health Organization (WHO) has officially recognized video game addiction as a mental health disorder, emphasizing its potential to disrupt one’s daily life activities (WHO, 2018). Traditionally, addiction is defined as a lack of control over a particular behavior or substance, which can be harmful to an individual’s well-being (National Health Service, 2015).
When it comes to gambling, there has been a significant growth in its popularity, fueled by the advent of the internet (Abbott, 2017). While gambling can be seen as a recreational activity for many, it can become problematic for some individuals. Excessive gambling can lead to financial difficulties, relationship problems, and even legal issues (Walker, 1989).
The Intersection of Gambling and Video Games

The gaming industry has not been immune to the influence of gambling. In recent years, video games have incorporated elements of gambling, blurring the lines between gaming and traditional casino activities. One such example is the inclusion of “loot boxes” within video games.
Loot boxes are virtual containers that players can purchase within the game, offering the chance to obtain random items or modifications (Woodhouse, 2019). The allure of these loot boxes lies in the element of chance, as players hope to unlock rare and valuable items. However, the purchase of loot boxes requires real money, leading to concerns about their resemblance to gambling (Brooks & Clark, 2019).
The Controversy Surrounding Loot Boxes
The introduction of loot boxes in video games has sparked a heated debate about their ethical implications. Critics argue that loot boxes mimic the attributes of gambling, as players spend real money with no guarantee of obtaining desired items (Brooks & Clark, 2019). The randomized nature of loot boxes can lead to addictive behaviors, as players are encouraged to spend more money in pursuit of rare rewards (Griffiths, 2018a).
The issue of loot boxes extends beyond the gaming community. Regulating them has proven to be challenging, as different countries have adopted varying approaches. Belgium, for example, has outright banned the use of loot boxes that require real money purchases (Griffiths, 2018a). Other countries, such as China and Australia, have implemented regulations to increase transparency and protect consumers (BBC Newsround, 2018; ECRCAS, 2018).
The Link Between Loot Boxes and Problem Gambling
Recent studies have shed light on the potential connection between loot boxes and problem gambling behaviors. Research has shown that individuals with pre-existing gambling issues are more likely to engage in loot box purchases (Brooks & Clark, 2019). Furthermore, loot boxes have been found to activate the same reward pathways in the brain as traditional gambling, contributing to the potential development of addictive behaviors (Zendle & Cairns, 2019).
The impact of loot boxes is particularly concerning among young people. A significant number of young gamers have reported opening loot boxes to obtain in-game items (Gambling Commission, 2018). The normalization of loot boxes among youth raises questions about the role of parents and the need for responsible gaming practices.
The Regulation Dilemma

The regulation of loot boxes remains a complex issue. While some countries have taken steps to restrict or ban their use, others argue that loot boxes do not fall under traditional gambling definitions (Kleinman, 2019b). The gaming industry itself has defended loot boxes, claiming that they provide an enjoyable and ethical experience akin to surprise toys (Webb, 2019).
However, the lack of regulation and oversight raises concerns about the potential harm caused by loot boxes. Without proper safeguards, vulnerable individuals, including minors, may be at risk of developing gambling-related problems (Hern, 2017). Responsible gaming measures, such as content descriptors and spending limits, have been suggested to mitigate these risks (Drummond et al., 2019).
The Impact on Society and Culture
The prevalence of addictive gaming behaviors and the inclusion of gambling elements in video games have broader societal implications. The normalization of gambling-like practices within the gaming community can lead to financial exploitation, particularly among young people (Aires, 2010). The use of parents’ credit cards without permission highlights the potential for criminal activity and the need for better regulation (Kleinman, 2019a).
Furthermore, the emphasis on profit within the gaming industry raises questions about the prioritization of consumer well-being. The continued use of loot boxes as a lucrative revenue stream may overshadow concerns regarding the potential harm caused by addictive gaming practices (Yin-Poole, 2019a). This calls for a more ethical and responsible approach to game development and monetization.
The Need for Responsible Gaming Practices
As the gaming industry continues to evolve, it is crucial to prioritize responsible gaming practices. Game developers, regulators, and parents all play a role in creating an environment that promotes healthy gaming habits. Implementing age restrictions, transparent odds disclosure, and spending limits can help safeguard players, particularly minors, from the potential risks associated with loot boxes (BBC Newsround, 2018; ECRCAS, 2018; Drummond et al., 2019).
Education about the potential consequences of addictive gaming and gambling behaviors is also essential. By fostering awareness and understanding, individuals can make informed decisions and seek help if needed. Additionally, creating a supportive and inclusive gaming community can reduce stigma and encourage open discussions about responsible gaming practices.
Conclusion
The intersection of addiction, gambling, and gaming raises important ethical questions for the gaming industry and society as a whole. The inclusion of loot boxes within video games has sparked controversy and concerns about the potential for addictive behaviors. While regulations vary across countries, it is clear that loot boxes have the potential to harm vulnerable individuals, particularly young people.
Responsible gaming practices, including transparent odds disclosure and spending limits, are necessary to protect players and mitigate the risks associated with loot boxes. Education and open conversations about addictive gaming behaviors can also contribute to a healthier gaming culture. By prioritizing the well-being of players, the gaming industry can continue to thrive while minimizing the potential negative consequences of addictive gaming and gambling.
